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== Bow (All periods) ==
== Bow (All periods) ==


[[File:bow.png|center|400px]]
[[File:bow.png|center|400px]]


A missile weapon usually of wood or horn, normally used by peasants for hunting and by foot soldiers in war. Knights normally do not use bows in combat, although they often use them for hunting.
A missile [[weapon]] usually of wood or horn, normally used by peasants for hunting and by foot soldiers in war. Knights normally do not use [[bows]] in combat, although they often use them for hunting.


It is a two-handed weapon, so no shield can be used while shooting a bow. The bow’s maximum range is  
It is a two-handed [[weapon]], so no [[shield]] can be used while shooting a bow. The bow’s maximum range is  
150 yards. Modifiers must be applied for mid-range or long range shots, small or covered targets, and so on.
150 yards. Modifiers must be applied for mid-range or long range shots, small or covered targets, and so on.


===== Ability: =====
===== Ability: =====
A shr but powerful blow firing iron tipped projectiles. Maximum range of 150 yards.  
A short but powerful blow firing iron tipped projectiles. Maximum range of 150 yards.  
#A bow deals 3d6 points of damage regardless of the user’s Damage statistic.
# A bow deals 3d6 points of damage regardless of the user’s Damage statistic.


===== Disadvantage: =====
===== Disadvantage: =====
A fumble indicates that the bow has a broken string or worse, is cracked.
A fumble indicates that the bow has a broken string or worse, is cracked.
[[Category:Weapons & Armor]]

Latest revision as of 07:55, 19 October 2017

Bow (All periods)

Bow.png

A missile weapon usually of wood or horn, normally used by peasants for hunting and by foot soldiers in war. Knights normally do not use bows in combat, although they often use them for hunting.

It is a two-handed weapon, so no shield can be used while shooting a bow. The bow’s maximum range is 150 yards. Modifiers must be applied for mid-range or long range shots, small or covered targets, and so on.

Ability:

A short but powerful blow firing iron tipped projectiles. Maximum range of 150 yards.

  1. A bow deals 3d6 points of damage regardless of the user’s Damage statistic.
Disadvantage:

A fumble indicates that the bow has a broken string or worse, is cracked.