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== Grand Tournei == ===== Before Tournei ===== # Define Tourney Difficulty Level (TDL) # Join Team # Roll Tourney vs TDL, Leader gets the extra result in cursive. #: Crit = +10 [[Glory]], ''+10 [[Glory]], you choose enemy team'' #: Win = +5 [[Glory]] #: Partial Win = nothing #: Fail = nothing, ''GM chooses opponent'' #: Fumble = -1 Honor, ''GM chooses worst opponent'' # '''Player team''' challenges or get challenged by '''another team''' # Roll Team Leader Battle vs Opponent Team Leader Battle #: Crit = +10 [[Glory]], +5 to Lance and Melee this challenge #: Win = +5 [[Glory]], +5 to Lance this challenge #: Partial Win = nothing #: Fail = -5 to Lance this challenge #: Fumble = -5 to Lance and Melee this challenge === Quick Rules === ===== Each round ===== # Use Joust Rules, but with calculated Team Score === Extended Rules === ===== Each round ===== # Each round, roll Leader Battle vs Leader Battle #: Crit = Extra Unhorsed enemy #: Win = Unhorsed enemy #: Partial Win = Nothing #: Fail = Friendly knight unhorsed #: Fumble = Extra friendly knight unhorsed # Charge: Each player rolls Lance vs Lance #: Crit = Unhorsed enemy #: Win = Roll damage to unhorse enemy #: Partial Win = Roll damage or be unhorsed, with [[shield]] #: Fail = Roll damage or be unhorsed, without [[shield]] #: Fumble = Player unhorsed # Melee: Each player chooses one: #* Defend unhorsed friend, roll [[Sword]] vs [[Sword]] #* Capture unhorsed enemy, roll [[Sword]] vs [[Sword]] #* Return captured enemy to safe zone, Roll Squire-skill and [[Sword]] vs [[Sword]] #* Defend friend leading captured enemy back, Roll [[Sword]] vs [[Sword]] #* Drag enemy from horse, Roll DEX-5 vs [[Sword]] * If at any point half of the Player Knights have been captured, they loose. * If at any point any Team loses knights equal to Military Strength, they loose.
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