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| ''Player choice'' | | ''Player choice'' | ||
| 1D6+(Age‑10) | | 1D6+(Age‑10) | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | |||
|} | |||
===== Some skills are modified by the father’s status ===== | |||
{| class="wikitable" style="width:100%;" | |||
! style="width:234px;" | Wife’s Father’s Class | |||
! Stewardship Modifier | |||
! Industry Modifier | |||
! Courtesy Modifier | |||
|- | |||
| [[Commoner]] | |||
| -7 | |||
| +2 | |||
| -5 | |||
|- | |||
| Esquire | |||
| -2 | |||
| +1 | |||
| -2 | |||
|- | |||
| [[Household Knight]] | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| [[Vassal Knight]] | |||
| +1 | |||
| 0 | |||
| 0 | |||
|- | |||
| Estate Holder or Baron | |||
| +3 | |||
| 0 | |||
| +1 | |||
|- | |||
| Officer | |||
| +1 | |||
| 0 | |||
| +3 | |||
|- | |||
| Holy Man | |||
| -3 | |||
| 0 | |||
| 0 | |||
|- | |||
| Foot Soldier | |||
| -5 | |||
| 0 | |||
| -2 | |||
|} | |||
{{BannerHeader | |||
|Header=Rules for Entourage | |||
|image=Entourage.jpg | |||
}} | |||
== Your squire == | |||
Starting Ordinary Squire age is 14. Every year this will go up by one. It is important to track your squire's age. | |||
===== A squire starts with these passions ===== | |||
{| class="wikitable" style="width:100%;" | |||
! style="width:110px;" | Passion | |||
! style="width:110px;" | Starting value | |||
! Increase | |||
|- | |||
| Fealty (Knight) | |||
| 15 | |||
| roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | |||
|- | |||
| Love (Family) | |||
| - (if family then 12+1D6) | |||
| none, can only increase from play or events | |||
|} | |||
===== A squire starts with these [[skills]] ===== | |||
{| class="wikitable" style="width:100%;" | |||
! style="width:110px;" | Skill | |||
! style="width:110px;" | Starting value | |||
! Increase | |||
|- | |||
| Awareness | |||
| 5 | |||
| (Age-11)+modifier | |||
|- | |||
| Courtesy | |||
| 5 | |||
| (Age-11)+modifier | |||
|- | |||
| First Aid | |||
| 5 | |||
| (Age-11)+modifier | |||
|- | |||
| Hunting | |||
| 5 | |||
| (Age-11)+modifier | |||
|- | |||
| Horsemanship | |||
| 5 | |||
| (Age-11)+modifier | |||
|- | |||
| Battle | |||
| 5 | |||
| (Age-11)+modifier | |||
|- | |||
| Lance (or [[Spear]] Expertise) | |||
| 5 | |||
| (Age-11)+modifier | |||
|- | |||
| [[Sword]] | |||
| 5 | |||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|} | |} |
Revision as of 11:34, 11 October 2017
Rules for Entourage
[[File:{Template:Image|link=]]
Your wife
Starting Ordinary Wife age is 14+1d6. Every year this will go up by one. It is important to track your wife’s age.
A lady starts with these passions
Passion | Starting value | Increase |
---|---|---|
Love (Family) | 12+1D6 | none, can only increase from play or events |
Love (Husband) | - | none, can only increase from play or events |
A lady starts with these skills
Skill | Starting value | Increase |
---|---|---|
Stewardship | 5 | none |
Intrigue | 5 | none |
Flirting | 5 | none |
Fashion | 5 | none |
Dancing | 5 | none |
Chirurgery | 5 | +1 per year, max 10 |
First Aid | 5 | +1 per year, max 10 |
Courtesy | 5 | +1 per year, max 10 |
Industry | 1D6+(Age‑10) | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Player choice | 1D6+(Age‑10) | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Player choice | 1D6+(Age‑10) | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Some skills are modified by the father’s status
Wife’s Father’s Class | Stewardship Modifier | Industry Modifier | Courtesy Modifier |
---|---|---|---|
Commoner | -7 | +2 | -5 |
Esquire | -2 | +1 | -2 |
Household Knight | 0 | 0 | 0 |
Vassal Knight | +1 | 0 | 0 |
Estate Holder or Baron | +3 | 0 | +1 |
Officer | +1 | 0 | +3 |
Holy Man | -3 | 0 | 0 |
Foot Soldier | -5 | 0 | -2 |
Rules for Entourage
[[File:{Template:Image|link=]]
Your squire
Starting Ordinary Squire age is 14. Every year this will go up by one. It is important to track your squire's age.
A squire starts with these passions
Passion | Starting value | Increase |
---|---|---|
Fealty (Knight) | 15 | roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Love (Family) | - (if family then 12+1D6) | none, can only increase from play or events |
A squire starts with these skills
Skill | Starting value | Increase |
---|---|---|
Awareness | 5 | (Age-11)+modifier |
Courtesy | 5 | (Age-11)+modifier |
First Aid | 5 | (Age-11)+modifier |
Hunting | 5 | (Age-11)+modifier |
Horsemanship | 5 | (Age-11)+modifier |
Battle | 5 | (Age-11)+modifier |
Lance (or Spear Expertise) | 5 | (Age-11)+modifier |
Sword | 5 | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Some skills are modified by the father’s status
Wife’s Father’s Class | Stewardship Modifier | Industry Modifier | Courtesy Modifier |
---|---|---|---|
Commoner | -7 | +2 | -5 |
Esquire | -2 | +1 | -2 |
Household Knight | 0 | 0 | 0 |
Vassal Knight | +1 | 0 | 0 |
Estate Holder or Baron | +3 | 0 | +1 |
Officer | +1 | 0 | +3 |
Holy Man | -3 | 0 | 0 |
Foot Soldier | -5 | 0 | -2 |