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|- | |- | ||
| Squire Skill | | Squire Skill | ||
| 15+ | | 15+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| Awareness | | Awareness | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| Courtesy | | Courtesy | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| First Aid | | First Aid | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| Hunting | | Hunting | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| Horsemanship | | Horsemanship | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| Battle | | Battle | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| Lance (or [[Spear]] Expertise) | | Lance (or [[Spear]] Expertise) | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|- | |- | ||
| [[Sword]] | | [[Sword]] | ||
| (Age‑11)+ | | (Age‑11)+mod | ||
| +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) | ||
|} | |} |
Revision as of 11:38, 11 October 2017
Rules for Entourage
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Your wife
Starting Ordinary Wife age is 14+1d6. Every year this will go up by one. It is important to track your wife’s age.
A lady starts with these passions
Passion | Starting value | Increase |
---|---|---|
Love (Family) | 12+1D6 | none, can only increase from play or events |
Love (Husband) | - | none, can only increase from play or events |
A lady starts with these skills
Skill | Starting value | Increase |
---|---|---|
Stewardship | 5 | none |
Intrigue | 5 | none |
Flirting | 5 | none |
Fashion | 5 | none |
Dancing | 5 | none |
Chirurgery | 5 | +1 per year, max 10 |
First Aid | 5 | +1 per year, max 10 |
Courtesy | 5 | +1 per year, max 10 |
Industry | 1D6+(Age‑10) | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Player choice | 1D6+(Age‑10) | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Player choice | 1D6+(Age‑10) | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Some skills are modified by the father’s status
Wife’s Father’s Class | Stewardship Modifier | Industry Modifier | Courtesy Modifier |
---|---|---|---|
Commoner | -7 | +2 | -5 |
Esquire | -2 | +1 | -2 |
Household Knight | 0 | 0 | 0 |
Vassal Knight | +1 | 0 | 0 |
Estate Holder or Baron | +3 | 0 | +1 |
Officer | +1 | 0 | +3 |
Holy Man | -3 | 0 | 0 |
Foot Soldier | -5 | 0 | -2 |
Rules for Entourage
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Your squire
Starting Ordinary Squire age is 14. Every year this will go up by one. It is important to track your squire's age.
A squire starts with these passions
Passion | Starting value | Increase |
---|---|---|
Fealty (Knight) | 15 | roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Love (Family) | - (if family then 12+1D6) | none, can only increase from play or events |
A squire starts with these skills
Skill | Starting value | Increase |
---|---|---|
Squire Skill | 15+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Awareness | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Courtesy | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
First Aid | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Hunting | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Horsemanship | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Battle | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Lance (or Spear Expertise) | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Sword | (Age‑11)+mod | +1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20) |
Some skills are modified by the father’s status
Wife’s Father’s Class | Stewardship Modifier | Industry Modifier | Courtesy Modifier |
---|---|---|---|
Commoner | -7 | +2 | -5 |
Esquire | -2 | +1 | -2 |
Household Knight | 0 | 0 | 0 |
Vassal Knight | +1 | 0 | 0 |
Estate Holder or Baron | +3 | 0 | +1 |
Officer | +1 | 0 | +3 |
Holy Man | -3 | 0 | 0 |
Foot Soldier | -5 | 0 | -2 |