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= Axe =
{{Banner|image=axe-banner.png|link=}}
=== Axe (All periods) ===
=== Axe (All periods) ===


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===== Abilities: =====
===== Abilities: =====
''The axe is a one-handed weapon that may be single- or double-edged. A battle axe easily shatters or splits open shields.''  
''The axe is a one-handed [[weapon]] that may be single- or double-edged. A battle axe easily shatters or splits open shields.''  
# Combatants successfully defending themselves with a shield (I.e receiving the armour protection granted by it) against an axe get 1d6 protection from it, not the usual 6 points.
# Combatants successfully defending themselves with a [[shield]] (I.e receiving the armour protection granted by it) against an axe get 1d6 protection from it, not the usual 6 points.
# A natural 6 on the above roll, indicates that the shield loses one point of durability.
# A natural 6 on the above roll, indicates that the [[shield]] loses one point of durability.
# Combatants successfully defending themselves with a shield (I.e receiving the armour protection granted by it) against a critical success automatically loses one durability on that shield.
# Combatants successfully defending themselves with a [[shield]] (I.e receiving the armour protection granted by it) against a critical success automatically loses one durability on that [[shield]].


===== Disadvantages: =====  
===== Disadvantages: =====  
# A fumble indicates that the spear is broken.
# A fumble indicates that the axe is broken.


[[Category:Weapons & Armor]]
[[Category:Weapons & Armor]]

Latest revision as of 07:54, 19 October 2017

Axe (All periods)

Axe celtic.png

The axe is not as common in cymric culture as it is in other cultures, but it is used. Especially amongst commoners.

Abilities:

The axe is a one-handed weapon that may be single- or double-edged. A battle axe easily shatters or splits open shields.

  1. Combatants successfully defending themselves with a shield (I.e receiving the armour protection granted by it) against an axe get 1d6 protection from it, not the usual 6 points.
  2. A natural 6 on the above roll, indicates that the shield loses one point of durability.
  3. Combatants successfully defending themselves with a shield (I.e receiving the armour protection granted by it) against a critical success automatically loses one durability on that shield.
Disadvantages:
  1. A fumble indicates that the axe is broken.