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Each year is divided into four seasons, normally autumn and winter is handled in the so called "winterphase" and not during regular playing [[sessions]]. Below are the rules to handle these phases. | |||
==== Step 1: Optional Autumn solo ==== | |||
==== Step | ==== ''Step 1: Optional Summer solo'' ==== | ||
==== Step | Do this step if you ''did not play your character'' this year. | ||
==== Step | # Roll one random free Summer Solo. | ||
==== Step | # Check all [[skills]], [[traits]] or passions you succeed on during the solo. | ||
==== Step | |||
==== Step | ==== ''Step 2: Optional Autumn solo'' ==== | ||
Do this step if you ''wrote a journal'' from your [[characters]] perspective last session. | |||
# Roll one random free Autumn Solo. ''(At storytellers discretion you may pick a solo fitting the theme of your story)'' | |||
# Check all skills, traits or passions you succeed on during the solo. | |||
==== Step 3: Experience rolls ==== | |||
# Roll for all traits, passions and skills that you have checked this year. If your dice-roll is more than your trait, passion or skill, increase it with one and erase the check. A natural 20 always increases the trait, passion or skill with one, regardless of value. | |||
==== Step 4: Aging ==== | |||
From the year you turn 35 you begin loosing statistics each year. | |||
# Roll on the table below to see how many stats you loose. | |||
# Roll a number of times on stat loss depending on the result in step 1. | |||
{| | |||
|style="padding:4px;vertical-align:top!important;"|{{TableAgeing}} | |||
|style="padding:4px;vertical-align:top!important;"|{{TableAgeingStatloss}} | |||
|} | |||
==== Step 5: Economic Circumstances ==== | |||
# Choose living standard for next year and note it on your character sheet. If you are a [[Household Knight]], you are held at the standard decided by your Lord. | |||
# Optionally increase your living standard. | |||
## Increase to £9 (Rich) | |||
## Increase to £9 (Rich) | |||
## Increase to £12 (Superlative) | |||
## Increase to £24 (Extravagant) | |||
====== Optional A: Estate ====== | |||
Do this step if you are a [[Vassal Knight]] controlling a Manor or Estate. | |||
# | |||
==== Step 6: Clothing ==== | |||
==== Step 7: Stable ==== | |||
==== Step 8: Family ==== | |||
====== Optional A: Family ====== | ====== Optional A: Family ====== | ||
====== Optional B: Family ====== | ====== Optional B: Family ====== | ||
==== Step | ==== Step 9: Glory ==== |
Revision as of 07:50, 21 September 2017
Winterphase
Each year is divided into four seasons, normally autumn and winter is handled in the so called "winterphase" and not during regular playing sessions. Below are the rules to handle these phases.
Step 1: Optional Summer solo
Do this step if you did not play your character this year.
- Roll one random free Summer Solo.
- Check all skills, traits or passions you succeed on during the solo.
Step 2: Optional Autumn solo
Do this step if you wrote a journal from your characters perspective last session.
- Roll one random free Autumn Solo. (At storytellers discretion you may pick a solo fitting the theme of your story)
- Check all skills, traits or passions you succeed on during the solo.
Step 3: Experience rolls
- Roll for all traits, passions and skills that you have checked this year. If your dice-roll is more than your trait, passion or skill, increase it with one and erase the check. A natural 20 always increases the trait, passion or skill with one, regardless of value.
Step 4: Aging
From the year you turn 35 you begin loosing statistics each year.
- Roll on the table below to see how many stats you loose.
- Roll a number of times on stat loss depending on the result in step 1.
|
|
Step 5: Economic Circumstances
- Choose living standard for next year and note it on your character sheet. If you are a Household Knight, you are held at the standard decided by your Lord.
- Optionally increase your living standard.
- Increase to £9 (Rich)
- Increase to £9 (Rich)
- Increase to £12 (Superlative)
- Increase to £24 (Extravagant)
Optional A: Estate
Do this step if you are a Vassal Knight controlling a Manor or Estate.