Rules for Entourage
Your wife
Starting Ordinary Wife age is 14+1d6. Every year this will go up by one. It is important to track your wife’s age.
A lady starts with these passions
Passion
|
Starting value
|
Increase
|
Love (Family)
|
12+1D6
|
none, can only increase from play or events
|
Love (Husband)
|
-
|
none, can only increase from play or events
|
A lady starts with these skills
Skill
|
Starting value
|
Increase
|
Stewardship
|
5
|
none
|
Intrigue
|
5
|
none
|
Flirting
|
5
|
none
|
Fashion
|
5
|
none
|
Dancing
|
5
|
none
|
Chirurgery
|
5
|
+1 per year, max 10
|
First Aid
|
5
|
+1 per year, max 10
|
Courtesy
|
5
|
+1 per year, max 10
|
Industry
|
1D6+(Age‑10)
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Player choice
|
1D6+(Age‑10)
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Player choice
|
1D6+(Age‑10)
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Some skills are modified by the father’s status
Wife’s Father’s Class
|
Stewardship Modifier
|
Industry Modifier
|
Courtesy Modifier
|
Commoner
|
-7
|
+2
|
-5
|
Esquire
|
-2
|
+1
|
-2
|
Household Knight
|
0
|
0
|
0
|
Vassal Knight
|
+1
|
0
|
0
|
Estate Holder or Baron
|
+3
|
0
|
+1
|
Officer
|
+1
|
0
|
+3
|
Holy Man
|
-3
|
0
|
0
|
Foot Soldier
|
-5
|
0
|
-2
|
Your squire
Starting Ordinary Squire age is 14. Every year this will go up by one. It is important to track your squire's age.
A squire starts with these passions
Passion
|
Starting value
|
Increase
|
Fealty (Knight)
|
15
|
roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Love (Family)
|
- (if family then 12+1D6)
|
none, can only increase from play or events
|
A squire starts with these skills
Skill
|
Starting value
|
Increase
|
Squire Skill
|
15
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Awareness
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Courtesy
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
First Aid
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Hunting
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Horsemanship
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Battle
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Lance/ Spear Expertise
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Sword
|
Age‑11
|
+1 per year until 15, then roll 1D6 (increase on 6) until 20, then roll 1D20 (increase on 20)
|
Some skills are modified by the father’s status
Army entourage
Entourage
|
Starting skill
|
Armor
|
Upkeep
|
Cavalryman
|
Horsemanship 13, Lance 13, Sword 13
|
8+shield
|
£2
|
Hobilar
|
Horsemanship 12, Sword 10
|
4+shield
|
£1
|
Guardsman
|
Awareness 16, Battle 10, Spear 17, Sword 17
|
10+shield
|
£1½
|
Spearman
|
Spear 12, Dagger 10
|
4+shield
|
£½
|
Bowman
|
Bow 12, Dagger 10
|
4
|
£½
|
Professional entourage
Entourage
|
Skill
|
Starting skill (young)
|
Starting skill (old)
|
Starting skill (request)
|
Starting skill (interview)
|
Upkeep
|
Additional
|
Aide-de-camp
|
Stewardship
|
-
|
Age/2 (max 15)
|
-
|
-
|
£2
|
-
|
Chaplain
|
Priest
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
-
|
Chef and Staff
|
Cooking
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£2+£3
|
-
|
Clerk
|
Clerk
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
-
|
Courtesan
|
Lustfull, free courtly skill
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
Checks for childbirth and lustful
|
Engineer
|
Siege
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£2
|
-
|
Herald
|
Heraldry (Recognize/Tourney in later periods)
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1 per skill
|
-
|
Expert Herald
|
Heraldry (Recognize/Tourney in later periods)
|
-
|
-
|
-
|
16
|
£2 per skill
|
-
|
Master Herald
|
Heraldry (Recognize/Tourney in later periods)
|
-
|
-
|
-
|
20
|
£4 per skill
|
-
|
Huntsman
|
Hunting
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£½ (commoner), £1 (esquire), £2 (knight)
|
-
|
Lawyer
|
Law
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
-
|
Master Lawyer
|
Law
|
-
|
-
|
-
|
20
|
£2
|
-
|
Master Lawyer
|
Law
|
-
|
-
|
-
|
20
|
£4
|
-
|
Master of Hounds
|
Dog Care
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1, plus £4
|
-
|
Majordomo
|
Stewardship
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£4
|
-
|
Mistress
|
Intrigue (gossip)
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
Checks for childbirth and lustful
|
Steward
|
Stewardship
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
-
|
Tailor
|
Fashion
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£2, plus materials £1
|
Roll each year, if successful creates clothes one level above class
|
Tutor
|
As chosen
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
Annual check to skill
|
Valet
|
Fashion
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
Roll before feast, if successful +1 to APP
|
Harper
|
Play harp
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
-
|
Jester
|
Orate
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
Check modest each year
|
Entertainer Troupe
|
-
|
-
|
-
|
-
|
-
|
£5
|
+2 Diplomacy
|
Minstrel
|
Singing, Play (Lute)
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£1
|
-
|
Musician
|
Play (choice)
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£½
|
-
|
Poet
|
Compose, Orate
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£2
|
-
|
Raconteur
|
Orate
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£½
|
-
|
Singer
|
Singing
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£½
|
-
|
Troubadour
|
Singing, Play (Lute) and Compose
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£2
|
-
|
Bard
|
Bard (Compose, Dancing, Orate, Play (all) and Singing)
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£4
|
Mystical
|
Ovate
|
Choose one or several from Druid
|
-
|
-
|
-
|
12
|
£1 per skill
|
Mystical
|
Bard
|
Celestialogy (Astronomy and Astrology), First Aid, Chirurgery, Read/Write Ogham, Bard (Compose, Dancing, Orate, Play (all) and Singing), Priest
|
-
|
-
|
-
|
15
|
£12
|
Mystical
|
Priestess, Priest (Pagan)
|
Priest
|
-
|
-
|
-
|
15
|
£2
|
-
|
Apothecary
|
-
|
-
|
-
|
-
|
-
|
£3
|
Makes potions, +1D6 to CON vs disease for a year
|
Barber
|
Chirurgery
|
-
|
-
|
-
|
2+3D6
|
£1
|
-
|
Chirurgeon
|
Chirurgery, First Aid
|
-
|
-
|
-
|
15/5
|
£1
|
-
|
Empiric
|
Chirurgery (Choose specialty)
|
-
|
-
|
-
|
2D6+12
|
£3
|
-
|
Herbalist
|
-
|
-
|
-
|
-
|
-
|
£2
|
Grants +1D6 to CON (does not add HP)
|
Physician
|
First Aid, Chirurgery
|
2D6
|
2D6+5
|
2D6+5
|
2D6+10
|
£2
|
-
|
Expert Physician
|
First Aid, Chirurgery
|
-
|
-
|
-
|
16
|
£4
|
-
|
Master Physician
|
First Aid, Chirurgery
|
-
|
-
|
-
|
20
|
£8
|
-
|
Sister of Healing
|
Medicine
|
-
|
-
|
-
|
2D6+6
|
£1
|
-
|