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{{years|498}}
{{YearHeader
== Vortigern’s arm ==
|Year=498
|Title=Vortigern's Arm, The Green Isle
|Playeryear=Player year
|GM=Ikabodo
|Date=2017-03-18, 2017-04-29
|Arcas=Cadry
|AshFall=Mabsant
|EllenMsbck=Ennis
|Skarpskytten=Padern
|SuspektApelsin=Maelgwyn
|Description text=There is still no hope of a King in [[Britain]], and the greater barons squabble over power and titles, all the while the [[Saxon]] warlords seize the moment and threatens the [[counties]] one after one. The pressured counts and barons all over [[Britain]] pour gold and cattle over to the [[Saxons]] in hopes of staying at peace, all the while funding their enemy.


There is still no hope of a King in Britain, and the greater barons squabble over power and titles, all the while the Saxon warlords seize the moment and threatens the counties one after one. The pressured counts and barons all over Britain pour gold and cattle over to the Saxons in hopes of staying at peace, all the while funding their enemy.
In hopes of gaining gold, [[glory]] and training for some of the knights and men of [[Salisbury]]. Lady [[Ellen]] sends a few of her knights to Cambria to fight as mercenaries for the powerful king of [[Escavalon]]. But some of the knights in the party has ideas of their own, old oaths need to be settled. And only in the dark tower of Castle Snowdonia can they find their answers.
 
In hopes of gaining gold, glory and training for some of the knights and men of Salisbury. Lady Ellen sends a few of her knights to Cambria to fight as mercenaries for the powerful king of Escavalon. But some of the knights in the party has ideas of their own, old oaths need to be settled. And only in the dark tower of Castle Snowdonia can they find their answers.


After a strange adventure on [[Mount Snowdon]] the knights follow the mysterious Merlin on an adventure to Eire.
After a strange adventure on [[Mount Snowdon]] the knights follow the mysterious Merlin on an adventure to Eire.
 
|EventsField={{Events
=== Events ===
|Event text=The old tower up in the mountains of Cambria is haunted, and some knights tries to bring an old family tragedy to close.
 
}}{{Events
{{Adventures|498 }}
|Event text=The “Duke” of Glevum (Heli) swears allegiance to Escavalon.
{{Battles|498 }}
}}{{Events
 
|Event text=Lady Ellen sends knights to fight as mercenaries for King Nanteleod against Irish Kerns.
==== Player Journals ====
}}{{Events
 
|Event text=The Count of Huntington pays homage to the King of Essex.
{{Journals|Year}}
}}{{Events
 
|Event text=The war in Cornwall is a success for King Idres. The army of Ascalon is outclassed and takes refuge in the city of Exeter, which is besieged.
 
}}{{Events
[[Category:Years|^Anarchy^]][[Category:Anarchy Period|^Anarchy^]][[Category:498]]
|Event text=King Idres conquers Ascalon.
 
}}
 
}}
==== See also ====
* [[:Category:Years|List of all years]]
 
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Latest revision as of 16:08, 11 August 2017

498 A.D.

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Vortigern's Arm and The Green Isle

There is still no hope of a King in Britain, and the greater barons squabble over power and titles, all the while the Saxon warlords seize the moment and threatens the counties one after one. The pressured counts and barons all over Britain pour gold and cattle over to the Saxons in hopes of staying at peace, all the while funding their enemy.

In hopes of gaining gold, glory and training for some of the knights and men of Salisbury. Lady Ellen sends a few of her knights to Cambria to fight as mercenaries for the powerful king of Escavalon. But some of the knights in the party has ideas of their own, old oaths need to be settled. And only in the dark tower of Castle Snowdonia can they find their answers.

After a strange adventure on Mount Snowdon the knights follow the mysterious Merlin on an adventure to Eire.

  • The old tower up in the mountains of Cambria is haunted, and some knights tries to bring an old family tragedy to close.
  • The “Duke” of Glevum (Heli) swears allegiance to Escavalon.
  • Lady Ellen sends knights to fight as mercenaries for King Nanteleod against Irish Kerns.
  • The Count of Huntington pays homage to the King of Essex.
  • The war in Cornwall is a success for King Idres. The army of Ascalon is outclassed and takes refuge in the city of Exeter, which is besieged.
  • King Idres conquers Ascalon.


Vortigern's Arm and The Green Isle, took place in 498 A.D. during the Anarchy Period and was played on 2017-03-18 and 2017-04-29 in an unknown location.

Game Master was Ikabodo.

SuspektApelsin played Maelgwyn, Arcas played Cadry, AshFall played Mabsant, EllenMsbck played Ennis and Skarpskytten played Padern.






Events that took place during 498 A.D.

During the year of 498 these adventures, battles or other events took place in the lives of the knights in the story.


Player Journals from 498 A.D.

Every year the players write their own stories of what happens around their characters. Most of the stories revolve around the characters lives in autumn and winter.

By the winter fire 498 A.D.

Twice a year the courts of Logres gather to discuss law, war, politics and gossip. Here is a list of quotes that can be gathered at these events.

By the winter fire
Conversation & Quotes 498 a.d.
Winter-fire.jpg

In the shadows

Rumours & Intrigue 498 a.d.

Shadows.png

In the solar

Trends & Fashion 498 a.d.

Solar.jpg

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